// Used by interiors: ------------------------------------------------------ datablock AudioProfile(Universal_Base_1) { filename = "fx/environment/base_1.wav"; description = AudioLooping2d; }; datablock AudioProfile(Universal_Base_2) { filename = "fx/environment/base_2.wav"; description = AudioLooping2d; }; datablock AudioProfile(Universal_Base_3) { filename = "fx/environment/base_3.wav"; description = AudioLooping2d; }; datablock AudioProfile(Universal_Base_Pulse_1) { filename = "fx/environment/base_pulse_1.wav"; description = AudioLooping2d; }; datablock AudioProfile(Universal_Base_Pulse_2) { filename = "fx/environment/base_pulse_2.wav"; description = AudioLooping2d; }; datablock AudioProfile(sPowerUp) { filename = "fx/powered/base_power_on.wav"; description = Audio2d; preload = true; }; datablock AudioProfile(sPowerDown) { filename = "fx/powered/base_power_off.wav"; description = Audio2d; preload = true; };